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Hey there,
Within the Material Editor, I have attempted to use the offset and rotation feature to get my texture lined-up the way I would like to see it within FSX. Unfortunately, I must be missing something, for the result in fsx is not lining-up. If you look at the gmax picture, I want the black lined area showing in relation with FSX, but its not doing so.
Thanks
Within the Material Editor, I have attempted to use the offset and rotation feature to get my texture lined-up the way I would like to see it within FSX. Unfortunately, I must be missing something, for the result in fsx is not lining-up. If you look at the gmax picture, I want the black lined area showing in relation with FSX, but its not doing so.
Thanks
