G'day Everyone
I have had this problem happen with two of my scenery projects, and it is driving me up the wall!
They are both re-workings of old scenery releases - originally done in gmax 1.1 and touched up with gmax 1.2.
As the screenshots tell, everything is hunkidori until about 10km or so - and then all textures (gmax objects, landclass/photoreal, aircraft and VC textures) go blurry. All the beta testers for one of these projects are experiencing the exact same problem.
Has anyone experienced this with their own work, and/or does anyone have any ideas on what may be causing it?
Cheers
Jarrad
PS - The big white squares don't mean a thing.... "work in progress"
I have had this problem happen with two of my scenery projects, and it is driving me up the wall!
They are both re-workings of old scenery releases - originally done in gmax 1.1 and touched up with gmax 1.2.
As the screenshots tell, everything is hunkidori until about 10km or so - and then all textures (gmax objects, landclass/photoreal, aircraft and VC textures) go blurry. All the beta testers for one of these projects are experiencing the exact same problem.
Has anyone experienced this with their own work, and/or does anyone have any ideas on what may be causing it?
Cheers
Jarrad
PS - The big white squares don't mean a thing.... "work in progress"






