• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Gmax or blender

That sounds like it could be a pretty big task. If you're just learning, then I'd recommend Blender. There are tons of resources out there to help you learn Blender and the program itself has many powerful features that GMax lacks. It may also be easier to texture with as well. However, I'm not here to put one in front of the other. It's just my recommendation and I think both are suitable for what it sounds like you are trying to do.
 
Desmond:

If you have access to the Google Maps and/or Trimble map servers from your apparent location within China (some may not have this access for reported reasons arising from national policy), you may also wish to consider learning this process using Sketchup.


The use of Sketchup version-8 32-bit is allowed for either personal or commercial purposes; but use of a Sketchup version subsequent to that (ex: 2013, 2014, 2015, 2016 etc.) reportedly requires a commercial license for any commercial use.

http://www.oldversion.com/windows/google-sketchup-8-0-16846


The Sketchup "Geo-location" feature allows access to top-down views of the same aerial imagery seen in Google Maps and/or Google Earth; this feature also permits one to download that Geo-referenced imagery (and its associated terrain mesh) directly into a Sketchup project.

One can then draw the outline of building footprints, and 'extrude' them to the desired building height.


In areas where Google "Street View" imagery is available, one can select a face of a building, right-click, then choose "Add Photo Texture" to select a local Street View image of the actual building one is working on.

In some areas, "Bird's Eye" views are also available to allow access to additional images of the sides of a building which do not face the street; some may find this useful for texturing a building on all sides.

You may wish to view this tutorial by Aidan Chopra via YouTube (if accessible from your Geographic location):


Code:
https://www.youtube.com/watch?v=nVhM3IYMF8o


Hope this helps with the learning process ! :)

GaryGB
 
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