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I'm trying to recreate Santa Monica airport using ADE and ground polys and lines. However, my polygons are looking like this:
While in other places they look nice like this:
I'm placing a line (medium gray asphalt) on top of a polygon (dark grey asphalt). Both are placed in different layers, separated by 3 layers.
Also, when I compile I get a triangulation error window containing a large list of coordinates.
Ideas?
Todd
While in other places they look nice like this:
I'm placing a line (medium gray asphalt) on top of a polygon (dark grey asphalt). Both are placed in different layers, separated by 3 layers.
Also, when I compile I get a triangulation error window containing a large list of coordinates.
Ideas?
Todd
