Hello,
I am trying to do a runway according to this (length= 3350m, with= 60m, length segment= 67, width seg= 1) instruction.
Makes it i GMAX and export it with mdlcommander. Runs it through makemdl for FS2002 to get the asm files. Tweaks it according to the above link. Note that the
IFIN1 line doesn´t exist in mine file! ???
The "runway" is placed on a tilting ground i FSX SP2 but the polygon is absolutely flat. It goes trough the ground and in the air.
The problem, I thought that the polygon would wrap the ground if all vertices was closer than 100m from each other?
The attachment are the tweaked files (note, to save time I stopped to texture the poly since the end result was the same)
Best ragards,
Daniel
HTML:
http://www.simpilotnet.com/index.php?option=com_content&task=view&id=206&Itemid=32
I am trying to do a runway according to this (length= 3350m, with= 60m, length segment= 67, width seg= 1) instruction.
Makes it i GMAX and export it with mdlcommander. Runs it through makemdl for FS2002 to get the asm files. Tweaks it according to the above link. Note that the
Code:
OBJECT_0_START label word
IFIN1 OBJECT_0_FAIL, image_complex, 1, 32767
ADDOBJ OBJECT_0_SCALE
SHADOW_CALL OBJECT_0_SCALE
The "runway" is placed on a tilting ground i FSX SP2 but the polygon is absolutely flat. It goes trough the ground and in the air.
The problem, I thought that the polygon would wrap the ground if all vertices was closer than 100m from each other?
The attachment are the tweaked files (note, to save time I stopped to texture the poly since the end result was the same)
Best ragards,
Daniel
Attachments
Last edited:

