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Hangar with translucent walls

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23
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austria
Hello guys!

This is my first post and of course i do have a problem in GMAX (what else?). ;)

I'm involved in the EDDP (Leizig/Halle) freeware project and my current task is to build the DHL Hangar. Now, as some of you might know, this is a steel skeleton covered with plastic, which is semitransparent. DHL extends the fact that the planes parked in the hangar can be seen from the outside. I guess, you know, where this is going.

The thing i managed is to get transparent textures for night and day using alphachannels and DXT3 textures. Also textures on other objects inside/behind the plastic walls show up correctly due to renaming the textures. I set the opacity of the plastic wall to 99% in gmax to make the user plane visible inside the hangar.

And now there is the catch: This only seems to work for the daytime. As soon as the night texture is activated, the plane is not visible anymore through the walls.

Am i doing something wrong? Thx for your help and sorry for the long post. I just wanted to point out exactly what i'm on about to get a more specific answer.
 
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As far as i can see the Red Bull Hangar in LOWS (Salzburg) suffers the same problem, the user plane is not visible from outside.

So, i guess there is no solution then?
 
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