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Hi again,
Does Helicopter AI work, for an AI object? If any mission uses an AI helicopter, could you please tell me which one so I can look at it? Thanks! ...
I'm trying to make a R22 follow a triangular path. If I set it's AI type to Helicopter, I get no options for property set, and regardless of using an activateWaypoints action, the mission doesn't load. When I set AI type to Airplane, I can load the mission, and I get the AirplaneAI property set, but although the helicopter appears to be created correctly, it immediately autorotates through the ground!
I then tried spawning the helicopter from a spawnlist object, and calling the spawnlist and the activate waypoints from my mission start timer. I get the same effect, except the helicopter doesn't appear until the timer fires. I tried playing with the assinged heading, altitude, and speed but these seem to have no effect either.
I'm using SDK SP1a if it makes a difference.
Again, thanks,
-T
(In retrospect, I think I may have never seen an AI helicopter anywhere in the game... they never seem to show up on my traffic list when I'm looking through the view options in free flight.)
Edit: Forgot to add, that AI airplanes are working fine for me. Which makes me wonder if the helicopters have an issue...
Does Helicopter AI work, for an AI object? If any mission uses an AI helicopter, could you please tell me which one so I can look at it? Thanks! ...
I'm trying to make a R22 follow a triangular path. If I set it's AI type to Helicopter, I get no options for property set, and regardless of using an activateWaypoints action, the mission doesn't load. When I set AI type to Airplane, I can load the mission, and I get the AirplaneAI property set, but although the helicopter appears to be created correctly, it immediately autorotates through the ground!
I then tried spawning the helicopter from a spawnlist object, and calling the spawnlist and the activate waypoints from my mission start timer. I get the same effect, except the helicopter doesn't appear until the timer fires. I tried playing with the assinged heading, altitude, and speed but these seem to have no effect either.
I'm using SDK SP1a if it makes a difference.
Again, thanks,
-T
(In retrospect, I think I may have never seen an AI helicopter anywhere in the game... they never seem to show up on my traffic list when I'm looking through the view options in free flight.)
Edit: Forgot to add, that AI airplanes are working fine for me. Which makes me wonder if the helicopters have an issue...
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