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FSXA Helicopter Hoists

Roy Holmes

Resource contributor
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us-virginia
I find the SDK data on how to model and control hoists in a helicopter more than usually confusing.

There was a post here a few years ago, but it mostly seemed to do with things to be hoisted, rather than how to model a hoist.

Can anyone help or point me in the right direction?

Roy
 
This is amazing!
All you need to get a hoist cable is put the appropriate details in the config file and the cable appears, dangles, dances around on the ground does what you want.

This is the first time I ever found a simple, built-in solution to an animation in FS
Roy
 
So you just have to build the housing.

But there are still more event keys to create xml codes for animations.
For example, the basket needs to extend out then lower.

there are about 9 choices of codes to create multiple slings and loads.
SLING CABLE EXTENDED LENGTH:index
NUM SLING CABLES

There are about 5 default keyboard commands.

So i would have to say there might be a simple method to add 1 cable.
But you can build a really nice complex system using all the variables and event keys.

i am adding a hoist in 2 weeks for the first time. So i hope to learn somthing here from this thread.,

DG:cool:
 
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