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Hello, this is the first time I write here, I would like to ask how to fix a problem with texturing some parts of a scenery I am creating, the polygons are being made with EOD, the thing is that when I made my own textures for such polygon and applied them, they do not show in FS9, they were made in 1024 x 256 format and compressed in DTX3 both for day and night. I already checked the path just to make sure the source of such textures is correct, saved and made the API, opened FSSC then exported and still they do not show, just blanks
, interesting since the terminal building is showing it's textures both for day and night with no problem. I include pics of such scenery. Any Ideas?
Thanks in advance.
Eduardo.

Thanks in advance.
Eduardo.
