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I'm currently designing my own DirectX 8 flight simulation/vehicle sandbox game and want to implement functionality to load planes and scenery from MSFS 2002 and 2004. Unfortunately I'm running into issues with the mdl8 and mdl9 formats. I'm not sure I nailed them - because when I attempt to render them they're always missing bits or having stuff in the wrong place. I'm not sure if this is a flaw in my understanding of the format or my understanding of how to *use* or "render" it. I've attached an image of one of my many failures for the curious. Every "fix" makes one thing look better and 3 or 4 other things look considerably worse.
Are there any open source programs or thorough documentation on this subject? My attempts at understanding how ModelConverterX does it have not been successful.
Are there any open source programs or thorough documentation on this subject? My attempts at understanding how ModelConverterX does it have not been successful.
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