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Hi there! And a question...

Hi all,

My name is Michael Henke, I am 17 years old and I live in Amsterdam, The Netherlands. I've been flying on the MSFS for a few years now, and I wanted to try something new, scenery design...

I helped a friend of mine with building a AFCAD file for EHAM. I placed the taxisigns next to the taxiways.

Now I want to try something else. Tomorrow, I'll get the "Fly Tampa Dubai Intl" Scenery. This scenery has gates included. I heard about CAT, and I tried it out...

I want to make the gates move to a PMDG Boeing 737-800, which is created with GMax, to make the gates move you need ".asm" files, which are (according to Nick Whittome, these are the GMax source files :teacher: ) only I can't find these files in my PMDG folders. :confused:

Who knows the answer to my problems?

Thanks in advance,

Michael Henke
Hi Michael,

You need the source code of the gate you want to animate, not of the aircraft you are going to use.

So in GMax you make the animation of the gate. This animation is made so that the height, etc matches a certain airplane type. After that you export the object from GMax and keep the source code.

This is because by default GMax makes an animation that keeps looping. CAT will then put conditions in this animation using the source code if it and give you changed source code back.

I hope this makes some sort of sense :).
Aha, with Gmax :scratchch

I havn't got that much experience with that program. Can you tell me if you know a tutorial about using GMax?

Thanks in advance - Alvast bedankt :D

Michael Henke
Have a look at the NL2000 website, it contains a few tutorials on starting with GMax (ook in het Nederlands).

But please keep in mind that making fully animated gates is a kind of advanced scenery design process, so don't expect to be able to make them within a few days.

It might even be a better idea to start with a simpler object :).