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Hello all.
Over the weekend I attempted to make a dirt ramp from the shore of a lake to an airfield several meters away. The difference in elevation from the shore to the airfield is approximately 2 meters.
I created a polygon using four points; two with the airfield elevation and two with the shoreline elevation. The poly is a simple rectangle. I ordered the points NW, NE, SE, SW. (Does the order matter?)
I added a dirt landclass tag and that worked fine. But I wanted to accomplish a slope with a flat surface (such as a taxiway on an incline might look).
I tried to use the flatten tag but that gave odd results.
To be clear, the landclass tag only changed the texture and not the terrain.
Can this be done or am I trying something impossible in FSX?
Thank you,
Derrick
Over the weekend I attempted to make a dirt ramp from the shore of a lake to an airfield several meters away. The difference in elevation from the shore to the airfield is approximately 2 meters.
I created a polygon using four points; two with the airfield elevation and two with the shoreline elevation. The poly is a simple rectangle. I ordered the points NW, NE, SE, SW. (Does the order matter?)
I added a dirt landclass tag and that worked fine. But I wanted to accomplish a slope with a flat surface (such as a taxiway on an incline might look).
I tried to use the flatten tag but that gave odd results.
To be clear, the landclass tag only changed the texture and not the terrain.
Can this be done or am I trying something impossible in FSX?
Thank you,
Derrick




