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I have created a scenery model using a plane and a satellite image as it's material and added a 'spot' light. When I build and place the scenery object and change the 'time' to night time the model is not illuminated. I have determined that the problem is caused by the fact that I have the blend mode set to alpha blend (instead of opaque). I did this because the plane is square shaped and the image texture is multisided and I don't want to 'see' the area outside the image texture needs to be invisible (see image below).
How can I set this up so that either it is lit at night?
How can I set this up so that either it is lit at night?
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