I need to match a flight deck to a runway in a model.
I'm not bothered whether I use either the original texture or the SDK converted one, but I can't work out how to use the exact same texture on the model and runway. The SDK's various paint, asphalt, cement etc options change it beyond recognition and nothing leaves it the same..
Is there a way to extract the converted texture from the SDK to reapply to the model so they match, or stop the SDK from mangling the texture with its various paint, cement, asphalt settings?
I'm not bothered whether I use either the original texture or the SDK converted one, but I can't work out how to use the exact same texture on the model and runway. The SDK's various paint, asphalt, cement etc options change it beyond recognition and nothing leaves it the same..
Is there a way to extract the converted texture from the SDK to reapply to the model so they match, or stop the SDK from mangling the texture with its various paint, cement, asphalt settings?
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