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Hi flight lovers,
Nice to greet you, on the last weeks I've been working in an airport, concretely on the update of the MHPR (Palmerola Intl, Comayagua, Honduras) for FSX Steam Edition. I make all edits following step by step all instructions that this community and the manuals of ADE provides to that matter. Although, I have a problem with the exclusion polys. I been put all the exclusions to avoid the airport background and the auto generated buildings and trees and all that stuff, but even so, there is 1 building intrudes to my airport.
Look that I have 2 shape poly, the first one of type "airport background" tag "Flatten Mask Class Map ExcludeAutoGen", and the second one type "exclude general" tag "airport backgrounds".
Although, the building appears here... (the red square is just a example, is not an object or something like that)
In the simulator, the building looks like this:
(Gate 1 view)
(top-down view)
Can anyone help me?
Nice to greet you, on the last weeks I've been working in an airport, concretely on the update of the MHPR (Palmerola Intl, Comayagua, Honduras) for FSX Steam Edition. I make all edits following step by step all instructions that this community and the manuals of ADE provides to that matter. Although, I have a problem with the exclusion polys. I been put all the exclusions to avoid the airport background and the auto generated buildings and trees and all that stuff, but even so, there is 1 building intrudes to my airport.
Look that I have 2 shape poly, the first one of type "airport background" tag "Flatten Mask Class Map ExcludeAutoGen", and the second one type "exclude general" tag "airport backgrounds".
Although, the building appears here... (the red square is just a example, is not an object or something like that)
In the simulator, the building looks like this:
(Gate 1 view)
(top-down view)
Can anyone help me?