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ADE I have a bug between Airport Design Editor and FSX SE

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12
Country
honduras
Hi flight lovers,

Nice to greet you, on the last weeks I've been working in an airport, concretely on the update of the MHPR (Palmerola Intl, Comayagua, Honduras) for FSX Steam Edition. I make all edits following step by step all instructions that this community and the manuals of ADE provides to that matter. Although, I have a problem with the exclusion polys. I been put all the exclusions to avoid the airport background and the auto generated buildings and trees and all that stuff, but even so, there is 1 building intrudes to my airport.

Look that I have 2 shape poly, the first one of type "airport background" tag "Flatten Mask Class Map ExcludeAutoGen", and the second one type "exclude general" tag "airport backgrounds".

1728976838813.png
1728976804818.png


Although, the building appears here... (the red square is just a example, is not an object or something like that)

1728977122474.png



In the simulator, the building looks like this:

1728977715710.jpeg

(Gate 1 view)


1728977781815.jpeg

(top-down view)

Can anyone help me? 😭
 
Try using the exclude button that is a yellow square, and exclude all. Just let the exclude rectangle cover that building.
 
MHPR doesn't exist in FSX or P3D. If you have created an airport called MHPR in ADE, you must eliminate the airport MHSC (Soto Cano AB) using the process that Jon Masterson descibes here: https://scruffyduck.screenstepslive...-how-do-i-remove-a-stock-airport-from-the-sim

The building you are seeing on your new ramp is from the stock MHSC. You cannot delete it from within your MHPR file.
But I have a problem with this 🥲, when I try to load a stock airport, and I try to find the MHSC, ADE sends a message saying that airport doesn't exists, and when I try to find the MHPR says the same... The only way that I found to edit the stock airport, was search the bgl file named "APX24260.bgl" located in FSX > scenery > 0303 > scenery folder... and upload that file and select the airport manually... but strangely, the airport that it was in the bgl file (stock airport) it's MHPR (Palmerola)...

I'm concerned😭, I have a problem in my base files of fsx SE? 🥺
 
MHSC does exist as a stock airport, and it loads straight into ADE. I did this myself to check the airport layout to see what your offending buildings are.

Screenshot 2024-10-16 110958.png


MHPR does NOT exist in FSX (or P3D), and so you cannot load it. If you are finding MHPR in the scenery/0303

Screenshot 2024-10-16 111022.png


This is the entry for MHSC in APX24260.bgl:

Screenshot 2024-10-16 111147.png


If you are seeing MHPR in there, it's because the file has been modified (by you?) to include it.

Edit: you do realise that MHPR/Palmerola is just the new name for MHSC/Soto Cano AB - it is the same airfield.
 
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MHSC does exist as a stock airport, and it loads straight into ADE. I did this myself to check the airport layout to see what your offending buildings are.

View attachment 94229

MHPR does NOT exist in FSX (or P3D), and so you cannot load it. If you are finding MHPR in the scenery/0303

View attachment 94230

This is the entry for MHSC in APX24260.bgl:

View attachment 94231

If you are seeing MHPR in there, it's because the file has been modified (by you?) to include it.

Edit: you do realise that MHPR/Palmerola is just the new name for MHSC/Soto Cano AB - it is the same airfield.

That's exactly what occurs, I don't know how, (because I don't even know how to do that), but I probably modify the APX24260.bgl to include MHPR... Again, I don't know how I did that, because I never did anything with this file😅. But, if I replace my APX24260.bgl file, by your APX24260.bgl file, I be able to load the MHSC stock airport? it affects my simulator? Or it's possible? if it's possible, could you give that file?🥺

And regarding your last question, yes, it's the same airfield, but both names exist, what it happens it's that the MHSC airport, was a Military Base airport, but recently, the government decided to stablish a citizen airport in that military base, so, in one of his sides it's the military base, and in the other one is the citizen airport.
 
I'm not sure why you've done it, but it seems you've loaded MHSC direct from the APX24260 file and you have presumably renamed it MHPR and saved the file within the 0303 scenery folder. Have a look in that folder and see what you have there. If you've saved your ADE project in there, you may have corrupted the original file. I've attached a copy of the FSX original file.
 

Attachments

  • APX24260.bgl
    59.4 KB · Views: 25
Hello:

FSX Acceleration / Gold version of 'default' MHSC:

FSX_Default_MHSC_ADE_179.jpg


[EDITED]

Images attached above by the OP show a different ADE configuration than this; but I do (now) see the building in question.

I would recommend the OP attach / link to his *.AD4 project file in another post to allow further analysis in a run time FSX flight session with a default load of MHSC, to display 3D Scenery object Labels from all local BGLs in Instant Scenery.


OK, I misunderstood what the OP was referring to; this is a Generic Building to be excluded by a Exclusion Rectangle as Tom alluded to above.

See: ADE v1.65 Manual - 14.12 Exclusion Rectangle (be sure to 'check' "Generic Building" checkbox)

ADE_Exclusion_Rectangle_Generic_Buildings_Checked.jpg



Download ADE v1.65 Manual from:

https://www.scruffyducksoftware.com/downloads

http://www.mediafire.com/download/8rp6jr7en9xwdls


FSX_Default_MHSC-Generic_Building.jpg


I suggest using ADE Menu > Project > Backup ...to create a ZIP archive of this project, then attach / link to it here.

Certainly replacing the default APX24260.bgl may restore a default configuration if the OP only saved all edits to- / was only loading new MHSC airport code from- an edited APX24260.bgl; but I suspect he may have multiple BGL files loading.


NOTE to the OP:

We must never modify default FS files; instead we must only 'Exclude' and 'Replace' airports using ADE.

When we use ADE to output the required BGLs, if they are then located in folders mapped to layers of the Scenery library GUI that have the required "Priority" values, we can modify what the FS rendering engine actually displays at run time in a flight session ...without modifying any FS default files. :pushpin:

[END_EDIT]

GaryGB
 
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Hi Gary. The offending building is the one to the right of the taxiway to the northern end of the airfield. This is situated over the apron he's added to reflect the airfield's current configuration as MHPR. I'm pretty sure that the original MHSC is still in his FSX install somewhere, and the sim is loading both the original and his modified airfield.
 
I'm not sure why you've done it, but it seems you've loaded MHSC direct from the APX24260 file and you have presumably renamed it MHPR and saved the file within the 0303 scenery folder. Have a look in that folder and see what you have there. If you've saved your ADE project in there, you may have corrupted the original file. I've attached a copy of the FSX original file.
I look all the 0303 scenery folder and there is not any ADE project in, although, I load the airport direct from the APX24260 file, but I don't renamed it to MHPR... When I load the airport direct from the APX24260 file, it was named MHPR... In other words, since the first time that I work on this airport, it always be MHPR. I never edited or loaded MHSC 🥺. Thanks for the APX24260 file, I load it, and it shows MHSC...

But now I have another problem 😅, the ADE, when I try to load a stock airport, they don't let me to view the airport list and now any airport I search it says "airport not found".

1729112034056.png

If you can see, before the "Airport List" appears "..." instead the "+"

1729112125258.png

And the MHSC (that is loaded in the new APX24260), is not found... 😭
If I load the MHSC direct from the APX24260 it works! but the function "open stock airport" don't works.
 
For ADE to have found MHPR within FSX but not find MHSC suggests that there is more than one corrupted file in your stock Scenery folder. Hopefully it's only area 0303, but you may be best off re-installing the sim.

Making a modified airfield from a stock airfield is fairly straightforward, but as Gary says you must be very careful not to overwrite any of the stock files. It's essential you do your ADE work outside the FSX file structure, then add your custom scenery via the Addon Scenery folder within FSX.
 
Update

Thank you, a lot for all the support to me. I finally could fix the problem. This is what I did:

  1. Replace the old APX24260.bgl file for the Tim file see the file here
  2. Load from that bgl file the airport (MHSC) on ADE.
  3. Edit the airport, delete all the fence and apply the Exclusion Rectangle (be sure to 'check' "Generic Building" checkbox) that Gary says here in the area of the intrude building.
  4. Then, I edit the MHPR project and I add in this airport too, the Exclusion Rectangle that I mention before in the area of the intrude building.
  5. Then, I save and compile both airports and add them to the "Addon Scenery" folder in the FSX SE separately.
  6. Then, I open the FSX and in settings add both airports in this order: 1. MHPR 2. MHSC 3. Addon Scenery. (The MHPR airport shall be ever over the MHSC airport)
  7. And, it works!
I think that it's a good solution instead to reinstall all the FSX 😭, I was concerned because I was going to have to install again all the planes and addons that I have... 🥺but at the moment, these steps fix the problem...

Again, thanks a lot to all of you to support me and help me in everything.

Best regards.
 
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By the way, I want to gift to the community this update to this airport, can anyone of you help me testing the airport, to see if all is ok and it works perfectly? 🥺 If anyone would like to help me and send me feedback in this foro, I appreciate too much 😊.

I let you a zip file with all...
 

Attachments

  • MHPR - Palmerola.zip
    112.5 KB · Views: 18
Well done on finding a solution. However, your solution relies on no AI using MHSC! The way you've done it, both airports are in the sim with MHPR superimposed on MHSC. You now are likely to find that any AI routed to MHPR will 'wrong lane' onto the MHSC airfield and be unable to find a parking spot - at which point they'll disappear. I also assume that you have no military AI that uses the old facilities.

To prevent this problem, delete MHSC using the method I linked to in this post. Your AI will then operate unhindered by the MHSC AFCAD. You will also need to edit any traffic files that exist using MHSC.
 
Well done on finding a solution. However, your solution relies on no AI using MHSC! The way you've done it, both airports are in the sim with MHPR superimposed on MHSC. You now are likely to find that any AI routed to MHPR will 'wrong lane' onto the MHSC airfield and be unable to find a parking spot - at which point they'll disappear. I also assume that you have no military AI that uses the old facilities.

To prevent this problem, delete MHSC using the method I linked to in this post. Your AI will then operate unhindered by the MHSC AFCAD. You will also need to edit any traffic files that exist using MHSC.
Ohhh, interesting. So, if I want to share this airport, I should include both airports in the zip? 🤔 the MHPR (that contains the updates and new areas) and the MHSC (to exclude and delete the default airport MHSC using the method you said in previous posts)

How can I edit any traffic files that exist using MHSC? 🥺 I didn't even know that traffic files exists and it can be edited. 😅
 
Hi again:

[EDITED]

I am confident Tim & Tom may have additional clarifications / recommendations based on years of experience and practice working with FS. :teacher:

[END_EDIT]


I recommend to first read the ADE Manual cited above, and then run ADE's 'Fault Finder' feature to ensure all edits you may have made to the default airport infrastructure are actually correctly configured ...before editing AI Traffic with a special FS 'traffic' utility / application.


If you wish to use AI Flight Planner (aka "AIFP") by Don "gadgets" Grovestine, his original website is now offline after his passing (RIP).


But, one can still find Don's excellent work online via the Internet Archive "Wayback Machine" ...here: :idea:

http://web.archive.org/web/20230604013828mp_/http://stuff4fs.com/newpage.asp?folder=AIFP

GaryGB
 
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Yes, I would suggest using AIFP to edit any traffic going to the original airport and change that to your new airport code.
 
And if you want ATC to call your airport by its correct name, you’ll need to use edit voice pack as well and add that new ICAO code to the base pack.
 
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