- Messages
- 777
- Country

Greetings all,
I have several scenery addons designed by others that are Scasm based. They look and perform great in FS9 except for the complete obliteration of autogen surrounding the airport.
I have researched this issue here and elsewhere.
My question for the community is, how can I restore my autogen?
I have read that V2= controls autogen excludes and lowering that number will restore autogen. I have had little success with this making any difference.
Given that I do not have the source files, is there anything else I can do?
Also, does the "bounding box" have any impact on this issue?
I have read that there is a tweak for ground polys that helps, but have not been able to find out how to implement it. Can I without the source files?
One of the FS2k2 sceneries in question reportedly has dynamic ground service vehicles that I cannot get to work in FS9. Should it, or was this function lost between FS2k2 and FS9?
All constructive replies will be greatly appreciated.
Have a great day!
Lane
I have several scenery addons designed by others that are Scasm based. They look and perform great in FS9 except for the complete obliteration of autogen surrounding the airport.
I have researched this issue here and elsewhere.
My question for the community is, how can I restore my autogen?
I have read that V2= controls autogen excludes and lowering that number will restore autogen. I have had little success with this making any difference.
Given that I do not have the source files, is there anything else I can do?
Also, does the "bounding box" have any impact on this issue?
I have read that there is a tweak for ground polys that helps, but have not been able to find out how to implement it. Can I without the source files?
One of the FS2k2 sceneries in question reportedly has dynamic ground service vehicles that I cannot get to work in FS9. Should it, or was this function lost between FS2k2 and FS9?
All constructive replies will be greatly appreciated.
Have a great day!
Lane


