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MSFS Individual airport a.i. files

Something just popped into my mind, can you make individual files for specific airports, so that you can run different a.i.files at the same time?

If so is how?

Many thanks!

Steve
 
You sure can. I have separate traffic files for each of my airports (actually WW2 airfields) plus a couple of other traffic files with flights travelling between them. All can be active at the same time, although that tends to kill my (quite old) system, so I just activate the ones relating to the airports I am actually using.
 
You sure can. I have separate traffic files for each of my airports (actually WW2 airfields) plus a couple of other traffic files with flights travelling between them. All can be active at the same time, although that tends to kill my (quite old) system, so I just activate the ones relating to the airports I am actually using.
Thanks for the reply, is there away of saving them with the airport?
 
They are just BGL files, so they can be placed in the same scenery folder as the airport scenery. If you do that they will be activated along with the airport in the scenery library. I keep mine separate so that I can activate them independent of the airport scenery.

Ooops - just noticed your question relates to MSFS. I have FSX. I'm not sure whether MSFS handles these files the same way. But I'm sure someone else will be able to comment.
 
They are just BGL files, so they can be placed in the same scenery folder as the airport scenery. If you do that they will be activated along with the airport in the scenery library. I keep mine separate so that I can activate them independent of the airport scenery.

Ooops - just noticed your question relates to MSFS. I have FSX. I'm not sure whether MSFS handles these files the same way. But I'm sure someone else will be able to comment.
With msfs, you have to.mount the files. That basically means.it makes.two.other.files that msfs uses to know the balance is there.

Thanks for your replies, much appreciated.

Steve
 
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