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Issues with SDK and BGL Compiler Install

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us-colorado
Hi everybody, Im brand new here and fairly new to design, so I dont know how long it will take for a response, im hoping it will be quick. I have made scenery for FSX using ADE, however, when I try to tell the program where my bglcomp.exe file is, it wont find it, only "file folders", and wont let me simply select the folder it is in, it just makes me keep going until there are no more file folders to display. I cant change it to look for anything else but file folders. I have been trying to find the answer to this question on the internet for months now. I reinstalled and repaired my FSX SDK files from Disc 1 of FSX Deluxe, however, I understand that it needs SP1, but I have Acceleration installed, is something in that spectrum the source of the problem? Also, I checked my files in the SDK folder and in the Environment Kit folder and possibly (i dont remember if there is one) its subfolder, the bglcomp.exe is right there. Also as a note, all security permissions are OFF, so I can edit things easily, why won't it work? Any help is appreciated, thanks!
 
Update

OK, I figured out that I need to install the SDK from Acceleration, but now, when the installer attempts to clear the old data, I get a message like this: Error Reading From File, Verify It Exists And Retry- C:\ProgramData\Applications\Cache\(A bunch of numbers) v10.0.61355.0, Any Help Here?
 
People warning about to install in the c:/programa files, so you can install in another drive,
try to install all the Sdks and his respective service packs, from sdk.msi to sp2 and acceleration. only to be sure
 
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