Again thank you very much for your support for Koblenz. The "switch-over" to Gmax was really hard for me, but finally a very good experience.
Koblenz is my first scenery, where predominantly new technology was used. It was built with FSDS2, Gmax (and the great tools from Arno!!), SceneGenX and G2K4 (SCC and Airport3.0 for some minor objects and FS2002). The first time, a little configuration tool is available. With the tool (developed by Guenter Kraemer) one can switch on and off individual parts of the scenery. For users of the FS2002 there is a "light" version. You find my new scenery under: http://www.flightport.de/html/koblenz.html This side is only in German, but you can use http://babelfish.altavista.com/
Thomas Roehl



Koblenz is my first scenery, where predominantly new technology was used. It was built with FSDS2, Gmax (and the great tools from Arno!!), SceneGenX and G2K4 (SCC and Airport3.0 for some minor objects and FS2002). The first time, a little configuration tool is available. With the tool (developed by Guenter Kraemer) one can switch on and off individual parts of the scenery. For users of the FS2002 there is a "light" version. You find my new scenery under: http://www.flightport.de/html/koblenz.html This side is only in German, but you can use http://babelfish.altavista.com/
Thomas Roehl
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