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I am looking for a quick way to set the elevation for numerous lake polygons using SBuilderX 3.14 and Global Mapper 15. I can easily set the individual vertex elevation of each poly from the terrain mesh, which works great for sloped polys like rivers, but I need each lake poly to have all its vertices set to the same value.
I have tried using the tools in Global Mapper to assign an averaged elevation to an attribute field, but SBuilderX just keeps saying "the field is not a double precision number and will be ignored"; despite setting the precision of the field in Global Mapper.
So is there an automated workflow using these two programs? At current I have to select each lake poly in SBuilderX and slew in FSX to get the elevation. This works fine for a few hundred lake polys; but I have many thousands to do.
I have tried using the tools in Global Mapper to assign an averaged elevation to an attribute field, but SBuilderX just keeps saying "the field is not a double precision number and will be ignored"; despite setting the precision of the field in Global Mapper.
So is there an automated workflow using these two programs? At current I have to select each lake poly in SBuilderX and slew in FSX to get the elevation. This works fine for a few hundred lake polys; but I have many thousands to do.
