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FSXA Landclass over default scenery problem

I have been unable to cover this default road in ADE. The dark green area is Landclass-"Evergreen Tree Crop" but no matter what landclass I put there, this road shows through.

I've used a Poly-Exclude roads and also a Poly-Airport Background-Mask Class Map but no luck. I have just about finished my project now and this road spoils the generall view cutting through the green hill.

I also tried a Poly-Flatten mask Class Map which did flatten the hill but the road still showed through.

I do hope someone can advise me so I can finish this project. Thank you.

ADE 1.79 ProKey
FSX Gold with Acceleration


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You need to use Type "Exclude Specific", Tag has to be the exact surface and width of road such as "Roads Asphalt two lane undivided". You may have to try several different tags until you get the exact one.

Thanks for taking the trouble to reply, Ed.
Am I right in thinking that a small triangular polygon that intersects the road would be sufficient or does the whole length of the road need to be covered?
I've eliminated the "road".......Poly/Exclude Specific/Utility 1 removed it.
Sure looked likes a road to me but I noticed a single power pylon in the distance and the Utility exclude did the job.
The long straight stretches made me suspicious it might be that. Glad you figured it out.