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P3D v5 Landing/taxi lights not illuminating runway

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150
I'm finding that after uninstalling V5.2 and instaiing V5.3 that most landing/taxi lights no longer illuminate the ground - the default F-16 does, but default F-35 does not, nor do any addon aircraft I've tried.

I've disabled and enabled dynamic lights in case that was the cause, no luck. I've checked for the default light splash fx and texture - both are there.

Has something changed in V5.3 - does anyone else get the same issue at night?
 
1. Stop P3D if it's running
2. Go to the main sim folder and double-click on 'Delete Generated Files'
3. Restart the sim and add your preferred options back in (Options | General | etc.)

Fixed it for me.
 
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It occurs with both default, except F-16 (not tried every default yet) and addons.

The addon I'm using (developing) uses the default old style attachpoint with the default fx_landing.fx effect. Within the model, I use LIGHT_LAND which always used to cast light.

In messing about I'd found that the default F-16 uses fx_F16_landing.fx which if I copy sideways and rename to be fx_landing now makes the addon landing lights work.

The problem seems to be the fx_landing, or the way P3D is interpretting the attachpoint. visibility for the attachpoint is 'general light'.

My landing and taxi lights worked in V5.2 and earlier. Very odd.
 
OK so I've tested a bit more, and it appears that the landing and taxi lights are only working when I have the fx listed in aircraft.cfg LIGHTS section. The effect in the attachpoint seems to be ignored. The combination of the attachpoint and the light effect being listed in the aircraft seems to solve the issue.....It must be by design as I always found it odd that the LIGHTS section didn't include the landing lights and taxi lights.

Not sure its an issue or not....? If you have a direct way to report this, I'd be grateful to know if it is by design.
 
I have them working both in the [lights] and the [smoke] sections. They do have to be defined in one or other of these two sections.
 
Thanks, it may just be a case of me not keeping up with how things have changed. I never used to add landing or taxi lights to the aircraft.cfg since they would not turn off with the battery, but that looks to have been resolved somewhere down the line :)

Thanks for your help.
 
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