For Nav Light command in FS9 you need to tweak the code. You need to get *_0.asm .
Look at the code, you might see something like this.
IFMSK nolgt_1, dict_0_g_lightStates, LIGHT_NAV_MASK
BGL_LIGHT LIGHT_NAV, -2.848, 9.721, -0.088, 20, 0.60, 0.40, 0FFFDF9CEh, 0.000000, 0.000000, 1.000000 ; source poly num = 57
nolgt_1 label BGLCODE
Took the red line out and you light will be visible.
Or you can use MDLtweakerII and click on Fix Bgl Light Problem then save a new mdl.
If you want the light be seen only the night, put this code in.
IFIN1 nolight, tod, 2, 4
BGL_LIGHT LIGHT_NAV, -2.848, 9.721, -0.088, 20, 0.60, 0.40, 0FFFDF9CEh, 0.000000, 0.000000, 1.000000 ; source poly num = 57
nolight label word
The blue letters is what left from the previous tweak. The orange letters are what you need to put in.
Hope this helps.
By the way, the model looks nice.
One more thing, bgl light command will not be scaled down when you are far away. I think attach tool is a better way to go using effect. You need MCX latest release. Inside the folder you will see FXeditor.exe. Click on that and load up fx file to see what you like and use attach tool to the model.
Regards,
Tic