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Now that my building is almost done, I am thinking about night textures and lighting the inside. I have NO clue how to do this in GSU. Would someone that does know, be willing to help me (and others?)
I know that the textures will be a photoshop project...and while I am pretty adept at photoshop and have 100's of plugs for it, I have never attempted anything like this.
What I am guessing, is that when I export my 3D model, it makes a texture folder. I would need to make all of those (or some???how do you decide which?) into night textures as well. Yes?
How do I light the inside of the model? Where do I do that? What program?
Thanks in advance for this and all future help!
- Greg
I know that the textures will be a photoshop project...and while I am pretty adept at photoshop and have 100's of plugs for it, I have never attempted anything like this.
What I am guessing, is that when I export my 3D model, it makes a texture folder. I would need to make all of those (or some???how do you decide which?) into night textures as well. Yes?
How do I light the inside of the model? Where do I do that? What program?
Thanks in advance for this and all future help!
- Greg


