I am playing around with Living World 1.2, have it working, and have a question:
If I read the manual correctly, the LivingWorld.cfg file is the only file that the program will work with. Yet, it can only hold 10 objects/animations. That would mean only 10 moving mdl's can be used at a time. (More would require multiple cfg's that are renamed to LivingWorld.cfg as needed.)
Is this correct or did I miss something? Only 10 objects seems pretty limiting. And it would prevent including moving objects with any scenery designs - no one would want to be renaming files for each scenery area they go to.
Thanks
:<Ron>
If I read the manual correctly, the LivingWorld.cfg file is the only file that the program will work with. Yet, it can only hold 10 objects/animations. That would mean only 10 moving mdl's can be used at a time. (More would require multiple cfg's that are renamed to LivingWorld.cfg as needed.)
Is this correct or did I miss something? Only 10 objects seems pretty limiting. And it would prevent including moving objects with any scenery designs - no one would want to be renaming files for each scenery area they go to.
Thanks
:<Ron>


