Hi,
I hope this isn't a too complicated question.
I want to know how to make a very basic, dummy gauge for my vc, using only and on.bmp and off.bmp
I have a sheet made and positioned in blender, how to I map the gauge to it? (how do I make the $texture and work with it, etc)
I tried making the xml but I'm not sure if it is correct:
<Gauge Name="test" Version="1.0">
<Element>
<Position X="0" Y="0" />
<Element>
<Position X="0" Y="0" />
<Select>
<Value>(L:test, bool) s0 </Value>
<Case Value="0">
<Image Name="test on.bmp"/>
</Case>
<Case Value="1">
<Image Name="test off.bmp"/>
</Case>
</Select>
</Element>
</Element>
<Mouse>
<Area Left="0" Top="0" Width="85" Height="85">
<Tooltip>Test</Tooltip>
<Cursor Type="Hand"/>
<Click>
(L:test, bool) ! (>L:test, bool)
</Click>
</Area>
</Mouse>
</Gauge>
Once I have the xml gauge, how to I set everything up in the [Vcockpitxx] section.
Thanks!
I hope this isn't a too complicated question.
I want to know how to make a very basic, dummy gauge for my vc, using only and on.bmp and off.bmp
I have a sheet made and positioned in blender, how to I map the gauge to it? (how do I make the $texture and work with it, etc)
I tried making the xml but I'm not sure if it is correct:
<Gauge Name="test" Version="1.0">
<Element>
<Position X="0" Y="0" />
<Element>
<Position X="0" Y="0" />
<Select>
<Value>(L:test, bool) s0 </Value>
<Case Value="0">
<Image Name="test on.bmp"/>
</Case>
<Case Value="1">
<Image Name="test off.bmp"/>
</Case>
</Select>
</Element>
</Element>
<Mouse>
<Area Left="0" Top="0" Width="85" Height="85">
<Tooltip>Test</Tooltip>
<Cursor Type="Hand"/>
<Click>
(L:test, bool) ! (>L:test, bool)
</Click>
</Area>
</Mouse>
</Gauge>
Once I have the xml gauge, how to I set everything up in the [Vcockpitxx] section.
Thanks!