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Hi there,
When processing large batches of models in a bgl library, usually from FSX to FS9 format, I often get issues of the path to MakeMDL being denied, and the conversion stops and closes MCX. I don't understand why this happens, since with single models I don't get issues, it's only when either using batch process for several bgls, or even just exporting a library with 50+ models. I've uploaded the error as prompted, but the console or anything doesn't provide good information on why this happens.
The model number at which this happens is often arbitrary, sometimes it'll process the library fine, other times it won't even make it past 20 objects. It took over 15 attempts to get a library of 1200 objects exported to FS9 format, crashing anywhere between 100 and 1100. I wonder if its to do with MakeMDL processes opening so quickly in succession that Windows blocks them from running, since it already sees it?
All help is appreciated, as this has been plaguing me for some time.
Regards
When processing large batches of models in a bgl library, usually from FSX to FS9 format, I often get issues of the path to MakeMDL being denied, and the conversion stops and closes MCX. I don't understand why this happens, since with single models I don't get issues, it's only when either using batch process for several bgls, or even just exporting a library with 50+ models. I've uploaded the error as prompted, but the console or anything doesn't provide good information on why this happens.
The model number at which this happens is often arbitrary, sometimes it'll process the library fine, other times it won't even make it past 20 objects. It took over 15 attempts to get a library of 1200 objects exported to FS9 format, crashing anywhere between 100 and 1100. I wonder if its to do with MakeMDL processes opening so quickly in succession that Windows blocks them from running, since it already sees it?
All help is appreciated, as this has been plaguing me for some time.
Regards
