tgibson
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Hi,
I have two things I've experienced in the Mass Texture Editor (MTE).
1. If I have a BMP file that needs to have it's name changed to something logical, I have tried changing the name of the texture but leaving the two checkboxes unchecked. I do not get a copy of the texture with the new name in the folder specified, but my material references have been changed to the new name of the now non-existent texture. I did get a new file copied into the folder when I converted a texture from JPG to BMP.
2. How do I tell what format the BMP files exported from Sketchup are in? If I have the choice to convert them to "BMP" (which I assume is 8 bit/256 color BMP format?) or "DXTBMP" (which I assume is DXT1 format?), then I need to know what their current format is to be able to make a choice to convert them to the other format.
Am I doing something wrong or missing something?
Thanks,
I have two things I've experienced in the Mass Texture Editor (MTE).
1. If I have a BMP file that needs to have it's name changed to something logical, I have tried changing the name of the texture but leaving the two checkboxes unchecked. I do not get a copy of the texture with the new name in the folder specified, but my material references have been changed to the new name of the now non-existent texture. I did get a new file copied into the folder when I converted a texture from JPG to BMP.
2. How do I tell what format the BMP files exported from Sketchup are in? If I have the choice to convert them to "BMP" (which I assume is 8 bit/256 color BMP format?) or "DXTBMP" (which I assume is DXT1 format?), then I need to know what their current format is to be able to make a choice to convert them to the other format.
Am I doing something wrong or missing something?
Thanks,
