Hi guys I just started using Sbuilder but I'm having a lot of trouble matching the little piece of scenery I made to FSX.
It looks on FSX like its almost 45-60 degrees off of what it should be.
Also when I tried to make another part of the city, the airport is not in the same spot in FSX than real life so the airplane actually sits on top of a house in a neighborhood.
How do I get around fixing this? Can you point me in the right direction?
Here are some pics to illustrate the problem I'm having.
This is how it should look (My base image):
This is how it looks! (Not only geographically incorrect (bad angle) but crappy resolution compared to the base image).
I'm far from understanding the full potential of sbuilderx but I have seen people do scenery on youtube easily without having to modify the terrain just using the masks.
Maybe there is a way that I can use the FS map as reference on sbuilder and that can help?
Any ideas?
Thanks.
It looks on FSX like its almost 45-60 degrees off of what it should be.
Also when I tried to make another part of the city, the airport is not in the same spot in FSX than real life so the airplane actually sits on top of a house in a neighborhood.
How do I get around fixing this? Can you point me in the right direction?
Here are some pics to illustrate the problem I'm having.
This is how it should look (My base image):
This is how it looks! (Not only geographically incorrect (bad angle) but crappy resolution compared to the base image).
I'm far from understanding the full potential of sbuilderx but I have seen people do scenery on youtube easily without having to modify the terrain just using the masks.
Maybe there is a way that I can use the FS map as reference on sbuilder and that can help?
Any ideas?
Thanks.
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