- Messages
- 5,214
Hi,
Now that the major bugs are eliminated and the MCX is working fine for even more than just making a simple scenery object (congrats Arno although I have not touched the LOD creator much. nor the mass texture editor, nor the batch convert, nor the special tools either), I do have a question about FSX materials and the MCX editor:
When one uses a bump map you have the choice of using a specular map or a specular color. Using the color is easier/quicker but is it better fps wise than a specular texture map or worse?
Tks,
Rob
Now that the major bugs are eliminated and the MCX is working fine for even more than just making a simple scenery object (congrats Arno although I have not touched the LOD creator much. nor the mass texture editor, nor the batch convert, nor the special tools either), I do have a question about FSX materials and the MCX editor:
When one uses a bump map you have the choice of using a specular map or a specular color. Using the color is easier/quicker but is it better fps wise than a specular texture map or worse?
Tks,
Rob
