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MCX Exception selecting an object placement

Messages
118
Country
france
Hi Arno,

I have have an exception when I try to select an objet on the object placement map (MCX last version)
It's the first time I'm using this function so maybe I miss something.
I've open a BGL that contains no object but only placements.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at ASToFra.MapRenderer.MapRendererControl.gMapControl_MouseDown(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
at GMap.NET.WindowsForms.GMapControl.OnMouseDown(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.UserControl.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ModelConverterX.exe
----------------------------------------
ASToFra.ErrorHandler
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.ErrorHandler.DLL
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ASToFra.Utils
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.Utils.DLL
----------------------------------------
ASToFra.Interfaces
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.Interfaces.DLL
----------------------------------------
ASToFra.ObjectModel3D
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.ObjectModel3D.DLL
----------------------------------------
ASToFra.ObjectReader
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.ObjectReader.DLL
----------------------------------------
ASToFra.ObjectWriter
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.ObjectWriter.DLL
----------------------------------------
ASToFra.EventLog
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.EventLog.DLL
----------------------------------------
ASToFra.TextureObject
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.TextureObject.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
ASToFra.ObjectRenderer
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.ObjectRenderer.DLL
----------------------------------------
CSGL12DLL
Assembly Version: 12.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/CSGL12DLL.DLL
----------------------------------------
ASToFra.ParticleEffects
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.ParticleEffects.DLL
----------------------------------------
ASToFra.FSUtils
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.FSUtils.DLL
----------------------------------------
ASToFra.MapRenderer
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/ASToFra.MapRenderer.DLL
----------------------------------------
GMap.NET.WindowsForms
Assembly Version: 1.7.0.0
Win32 Version: 1.7
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/GMap.NET.WindowsForms.DLL
----------------------------------------
GMap.NET.Core
Assembly Version: 1.7.0.0
Win32 Version: 1.7
CodeBase: file:///F:/JEUX/SimuTools/modelconverterx_latest_development_release/GMap.NET.Core.DLL
----------------------------------------
System.Data.SQLite
Assembly Version: 1.0.98.0
Win32 Version: 1.0.98.0
CodeBase: file:///C:/Users/Roland_Asus_PC/AppData/Local/GMap.NET/DllCache/SQLite_v98_NET4_x64/System.Data.SQLite.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
System.Design
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Design/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
System.EnterpriseServices
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
32,883
Country
netherlands
Hi,

I'll see if I can reproduce this error. The Object Placement Editor has not really been designed to work with files that only have placement information and don't have the objects themselves. So that might be the reason for the error.
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
32,883
Country
netherlands
Hi,

I could reproduce the error here and in the next development release the placement editor will be more robust for this.

I did read that you tried to select a placement on the map. That is not possible in the object placement editor. There are "<" and ">" buttons to cycle through the placements. Click on the map is used to change the position of the active placement. But like I mentioned before, it is designed to work when you also have the object in the same scene in MCX.
 
Messages
118
Country
france
Click on the map is used to change the position of the active placement.
Actually that's what I wanted to do: fix a wrong placement position with a small move.
Do you mean that I can't use MCX to modify an existing placement?
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
32,883
Country
netherlands
You can only do that when the object model itself is part of the BGL file as well. The Object Placement editor has been designed to be used to add a placement to a loaded object. It has not been designed to work with placement only files.
 

tgibson

Resource contributor
Messages
11,338
Country
us-california
You can do that with a program like Instant Scenery, but that doesn't work with the later P3D versions.
 
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