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I have released a small update for MDL Tweaker II. No big changes this time, but some bugfixes and minor improvements. You can download the new version from the Download section.
The main changes are:
I have also updated the manual to match this new version. But if you find any errors or miss things in the manual, please let me know.
The main changes are:
- Fixed a crash when loading very complex objects.
- Fixed a crash when minimizing the preview window.
- When loading MDL objects you will now see a screen that shows you the loading progress. This was needed as complex objects (MDL sizes of about 1 MB) can take quite some time to load. Most task that require some time have also been grouped at the loading, so that MDL Tweaker should work as smooth as possible afterwards. But there are still some tasks that require iteration over the MDL object and can take a few minutes on complex objects (like adding seasonal textures). In these cases just wait, the tool has not stopped responding.
- You can now select vertices in the vertex list based on the texture they use. This makes it easier to select for example all vertices of your trees, so that you can unify the normals.
I have also updated the manual to match this new version. But if you find any errors or miss things in the manual, please let me know.
