Hi
I have been trying to finish an LOD11 mesh generated from bitmaps. Problem is some of the adjoining mesh cells dont join up and there are vertical v shape trenches on their borders. When I view the output tmf/bgl file in terraviewer it looks like the far left row is at zero height/cut off. I have tried resampling at many different overlap levels but no joy. I have read that this is a problem with the resample program in the sdk (around the zero meridian and parts of the Western hemisphere!) so using different 3rd party programs to compile the mesh wouldnt help? Is there a way around this?
Thanks
I have been trying to finish an LOD11 mesh generated from bitmaps. Problem is some of the adjoining mesh cells dont join up and there are vertical v shape trenches on their borders. When I view the output tmf/bgl file in terraviewer it looks like the far left row is at zero height/cut off. I have tried resampling at many different overlap levels but no joy. I have read that this is a problem with the resample program in the sdk (around the zero meridian and parts of the Western hemisphere!) so using different 3rd party programs to compile the mesh wouldnt help? Is there a way around this?
Thanks