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Hi all,
I thought I posted this information before, but since I could not find it back, let me do so again.
A while ago I was approached by a developer that he was missing certain autogen buildings in Prepar3D when generating the autogen with scenProc. So he asked if this was a bug in scenProc. This was around the time that I also found and fixed this autogen bug:
So at first I thought this might be another bug in scenProc, but the more I search, the more convinced I became that it is actually in a bug in Prepar3D itself. To prove that I made a simple test scenery of 25 x 25 buildings that are placed in a regular grid. All the buildings have the same orientation and the same size. So that way I can exclude that the oriention or size have any influence on this behaviour. When loading this test scenery in Prepar3D v4, you can see that not all buildings show, see the screenshot below. Even at the highest autogen density settings around 20% of them is missing. The funny thing is that if you load the same scenery in FSX, all 625 buildings show up nicely.
I have also attached the scenery file itself, in case somebody wants to see if they can reproduce it in their simulator as well.
My conclusion for now is that this is a bug in Prepar3D itself and I have not been able to find any workaround to let the buildings show. I have reported the issue on the Prepar3D forums to Lockheed Martin as well, but I haven't received an answer yet.
It would be interesting to hear if you see the same behaviour with the test scenery and if other developers maybe have ideas on how to work around this issue.
I thought I posted this information before, but since I could not find it back, let me do so again.
A while ago I was approached by a developer that he was missing certain autogen buildings in Prepar3D when generating the autogen with scenProc. So he asked if this was a bug in scenProc. This was around the time that I also found and fixed this autogen bug:
So at first I thought this might be another bug in scenProc, but the more I search, the more convinced I became that it is actually in a bug in Prepar3D itself. To prove that I made a simple test scenery of 25 x 25 buildings that are placed in a regular grid. All the buildings have the same orientation and the same size. So that way I can exclude that the oriention or size have any influence on this behaviour. When loading this test scenery in Prepar3D v4, you can see that not all buildings show, see the screenshot below. Even at the highest autogen density settings around 20% of them is missing. The funny thing is that if you load the same scenery in FSX, all 625 buildings show up nicely.
I have also attached the scenery file itself, in case somebody wants to see if they can reproduce it in their simulator as well.
My conclusion for now is that this is a bug in Prepar3D itself and I have not been able to find any workaround to let the buildings show. I have reported the issue on the Prepar3D forums to Lockheed Martin as well, but I haven't received an answer yet.
It would be interesting to hear if you see the same behaviour with the test scenery and if other developers maybe have ideas on how to work around this issue.