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Mission Creation - need help getting started

Messages
69
Country
scotland
Hi all,

I have FSX with Acceleration and the Acceleration SDK installed on Windows 8, and am attempting mission creation for the first time. I seem to have followed the guidance, but it doesn't work ...

I have created an DLL.XML file as below (taken from the Mission Creator help file) and placed it in:
C:\Users\<MyUsername>\AppData\Roaming\Microsoft\FSX
as suggested, but when I run FSX nothing happens i.e. everything is as before and I get no Tools menu as expected.

I also tried copying the XML file to:
C:\ProgramData\Microsoft\FSX
where the SCENERY.CFG file is, but that was no different.

What am I missing or doing wrong? Thanks for any tips.

Regards,


Iain.

<?xml version="1.0" encoding="Windows-1252"?>

<SimBase.Document Type="Launch" version="1,0">
<Descr>Launch</Descr>
<Filename>dll.xml</Filename>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>

<Launch.Addon>
<Name>Object Placement Tool </Name>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Path>C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\Object_Placement.dll</Path>
</Launch.Addon>

</SimBase.Document>
 
Hi Iain

If you'd correctly installed & configured the SDK
the Tools will automatically display in FSX's menu.

i.e. without resorting to adding & manual editing dll.xml.

n.b. dll.xml location varies with OS.



Please READ FIRST: FSX SDK installation (all versions)
Then ensure you've followed the wiki SDK Installation (FSX) instructions,
& if still necessary, the SDK Installation (FSX) - Troubleshooting guide.



HTH
ATB
Paul
 
Do you have 64 bit windows? Then this line needs to be changed.

from

<Path>C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\Object_Placement.dll</Path>
to
<Path>C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\Object_Placement.dll</Path>
 
Hi chaps,

Thanks for your replies. All was well with my SDK installation, the thing which fixed it was from the SDK Troubleshooting page (which I hadn't seen), namely the bug in the XML header where
<ManualLoad>False</ManualLoad>
should be
<Launch.ManualLoad>False</Launch.ManualLoad>

Once I'd made that change, the Tools menu appeared in FSX.

Thanks again,


Iain.
 
Hi Iain

Excellent.
Thankyou for your feedback.

Glad the 'Object Placement Tool' is now accessible.
Looking forward to your ScotFlight mission creations.



Please note -
The OPT is great for both
visualising and debugging existing missions
within the game environment.

However -
Relatively speaking, it is awkward to use,
and an unsuitable tool,
for initially generating your mission's structural code.



I'd recommend using Jim Keir's excellent FSXME tool
to create your a mission's structural code.

FSXME is downloadable from fsmissioneditor.com



N.B.
I have zero financial interest in FSXME.



HTH
ATB
Paul
 
Last edited:
I cannot imagine learning this without FSX mission editor. That is really the way to get started.
 
I cannot imagine learning this without FSX mission editor. That is really the way to get started.
Well…IMHO, yes and no. I love FSX ME - it is all I use now - I have the commercial version.

That said, the pain I went through by learning the Object Placement Tool (OPT), in the days before FSX ME, taught me how things worked "under the hood" which greatly helped me when I ran into issues with FSX ME on some of the more difficult things I was attempting.

Besides, after some very intense psychotherapy, the emotional scars from my years of using OPT are starting to heal. What was it Nietzsche said, "That which does not kill us makes us stronger" :D
 
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