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MSFS Model List

It actually worked once but ADE crashed when building project.

I have 2 models with the gltf file (do I need more than that?) I added one model to the list..It showed up with GUID....then I tried to add a second model with the gltf and it immediately crashed and i forwarded the file.....the two glft are not in a directory but just sitting in the modellib folder.. But when I click on the gltf..i get this error message.

Once i sort this out..I have both of these in library object manager..do I need that because all it did originally for giving me a very small dot with no guid etc and no way to size it.....

Thanks,

BobM.
 

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It is literally telling you that it is unable to find that McCarranAirportTerminal.xml,... or is that "McCarranAirport Terminal.xml"(?). I've seen troubles before with spaces in filenames not matching. Anyway, double-checking that xml file Path\Name is the first thing I would look into. (I imagine Jon will appreciate having this crash information so he can add some more graceful error handling.)
 
been working on this for days.... I notice that when I add the folder with the BGL..there is no guid? Long and short..nothing showing up..

Any ideas..

BobM.
 

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Thanks.. @art209

I managed to add model in the ADE model folder with its own folder and has a xml/bin/glft and ADE shows it in yellow..now black. I added the jpg to the images for this model and I added to the list..but the list doesn't save..it adds but looses it and the file comes up as unknown.. When I added it to the LOM..it shows up but no GUID but there is a guid in the model list when added but it doesn't stick if you close and restart ade... Not sure whats going on..Thanks for sharing any insights. I build the project but when I relaunch ADE..the object is gone.

BobM.
 

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I'm not sure how you did it, but it appears you are adding the model to library objects and placing from there. My custom model .bin, .Gltf and .xml files are placed in the ModelLib folder in Package Sources with or without their own folder and textures in that textures folder. The model is added to the model list in ADE and placed by selecting "model" from the right-click menu and selecting from that list. Never had a problem. LOM's is something I haven't yet worked out for MSFS.
 
I'm not sure how you did it, but it appears you are adding the model to library objects and placing from there. My custom model .bin, .Gltf and .xml files are placed in the ModelLib folder in Package Sources with or without their own folder and textures in that textures folder. The model is added to the model list in ADE and placed by selecting "model" from the right-click menu and selecting from that list. Never had a problem. LOM's is something I haven't yet worked out for MSFS.
I actually put the model in the model folder of ADE.... I open list/models right click and add...navigate to the model glft in ADE/F20/Models (where I saved it).. I click at bottom..add and navigate to folder and add the glft and then it shows up in the list with the guid and i click "save list layout..close out.. right click on add/models and add it..shows up in purple...put it where i want it..save project and build...add to community.. I open ADE again and the model is not in the list (which is totally empty) and objects appears black and file unknown as a "Library Object"/ has a guid. I have removed the model from the LOM.... The model is in the modellib with bin/gltf.xml as well as in the F20/models folder... Since I am not using LOM...should there be a jpeg/dds some where for the black model appearance or NO?... And No the model doesn't appear in the sim.

Thanks @art209

At a lose?
 

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I actually put the model in the model folder of ADE.... I open list/models right click and add...navigate to the model glft in ADE/F20/Models (where I saved it).. I click at bottom..add and navigate to folder and add the glft and then it shows up in the list with the guid and i click "save list layout..close out.. right click on add/models and add it..shows up in purple...put it where i want it..save project and build...add to community.. I open ADE again and the model is not in the list (which is totally empty) and objects appears black and file unknown as a "Library Object"/ has a guid. I have removed the model from the LOM.... The model is in the modellib with bin/gltf.xml as well as in the F20/models folder... Since I am not using LOM...should there be a jpeg/dds some where for the black model appearance or NO?... And No the model doesn't appear in the sim.

Thanks @art209

At a lose?

You need to copy the .bin, .Gltf and .xml files (or a folder containing these files) to the ModelLib folder in the Package Sources folder created when you started the project, assuming you checked "models" in "asset groups" when you started. Textures must also be copied to the texture folder created within the ModelLib folder. Reading section 16 of ADE release notes is recommended.
 
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