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FSXA Model not showing in FSX

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290
Country
germany
Hi,

i think i did nothing wrong.. exported the model, throw it through xtomdl, placed it with ADE and at last i compiled it.
But when i want to look at it in FSXA.. there is nothing, anybody an idea?

I attached the model
 

Attachments

A few possibilities:

Your alpha is in your transparent material correctly ... worth checking the dds textures are intact... but in this case you would still get the approach light effects showing.

The ref point is not abnormally high on the terrain, thus burying your object

You are placing AMSL (ie relative to ground, not at an absolute height)

The scenery library is active in the FSX Scnery Library entries (yes, I know sounds obvious)

The longitude / lattitude in your xml file are correct (polarity and notation) -- doesn;t apply if using Instant Scenery or similar.

No active EXCLUDEs in the area.


Probably a whole lot of other things too.
 
While going through your list, i found the problem.

A. i forgot to but the controller effect in the effects folder of FSX -.-

B. When placing the texture in 3Ds Max i used a flipped png instead of the DDS (allready had that texture) and i thought when i export it and tell the exporter to use DDS, it will use the dds-version of the texture. But i looked in the object information in MCx and it showed eddl3.png ... so now i changed the material to the eddl3.dds in 3ds Max (wrong display in 3ds) and it works.
 
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