MSFS2020 airports are full of aprons, and these aprons have tons of nodes, sometimes even when there is no curve. I try to simplify and also rework aprons to make them fewer, but there are two problems with that:
1. It takes time to mark several nodes at a time one by on (to delete several of them at once), since the rectangle marking tool doesn't seem to work over parts of an apront using R+mouse. That command/tool works as were used to in earlier versions for FSX when marking several nodes at once in a part of a taxiway. Is there a workoraund or is this something you can insert in coming updates?
2. After marking a huge number of nodes manually and then deleting them with "Delete" it takes literally for ever for ADE20 to get the work done. In task manager I see the CPU working itself up for every node and the memory use expanding. It takes approximately 5-8 sec per node. With sixty or so nodes it takes time. On many aprons. Is this my computer and something I have to live with, or something that the current version of ADE causes and can be improved?
1. It takes time to mark several nodes at a time one by on (to delete several of them at once), since the rectangle marking tool doesn't seem to work over parts of an apront using R+mouse. That command/tool works as were used to in earlier versions for FSX when marking several nodes at once in a part of a taxiway. Is there a workoraund or is this something you can insert in coming updates?
2. After marking a huge number of nodes manually and then deleting them with "Delete" it takes literally for ever for ADE20 to get the work done. In task manager I see the CPU working itself up for every node and the memory use expanding. It takes approximately 5-8 sec per node. With sixty or so nodes it takes time. On many aprons. Is this my computer and something I have to live with, or something that the current version of ADE causes and can be improved?




