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MSFS24 My first Worldscript - boat not showing up

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79
Country
canada
Hi,
I've been following Superspud (moving boats) and Pinoti tips to create moving boats with a worldscript. I'm used to create costum objects, so I reused one of my ponton boat into a project (CSP8) that I update since many sims/years, with the intention to introduce a more living/moving world.

The worldscript works as intended but not the model converted into a simobject. It doesn't show up at the first coordinate.
The ponton boat dosen't show up either in the Object / Simobject list in the SDK.
I replaced my ponton boat with a windsurfer of Superspud (put into the same folder to confirm also folder structure) to confirm that the script is ok.

I compared the scructure of Superspud objects and my simobject and can't find what I'm doing wrong. Any idea ?
The simobject and script are attached.
Many thanks in advance!

Some screenshots:

Ponton2 simobject doesn't shows up:

Capture d’écran 2026-06-26 100914.jpg


Superspud's windsurfer does work with the script :

Capture d’écran 2026-06-26 102450.jpg
 

Attachments

Attached is a simple project that includes your SimObject and places it at 41WI. I'm guessing it is your Project structure that is not compiling the boat. So, use the attached project as a guide to get the boat displayed.

MSFS2024 has a method of creating SimObject projects via the DevMode. One of the possible methods is Boats. It uses a template to create a simple 2024 boat SimObject. Just something to keep in mind if you want more complicated SimObjects.
 

Attachments

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