I'm pretty excited about SAMM... using v2204.
But I can't figure out the "right" way to do things... apparently I just don't know what I'm doing.
When I create libraries, SAMM scatters textures all over my hard drive then still says "can't find texture/non-existent folder scenery\global\texture", etc. Even when it doesn't complain, often textures are not found and my models are solid black.
I have sometimes solved the issue by copying textures to several different folders, including Addon Scenery\texture, \texture, and scenery\global\texture.
What is the "right way"? Where should libraries and textures be saved and what settings in SAMM will put them there?
Also I am unable to compile models for FSX from FS9 aircraft... I get the "MCX.dll issue, probably due to the use of ",""... but that's not my problem. My locale has never been anything but US English. Is there a fix for this?
If not, is it possible to compile and use models as FS9 in FSX?
Thanks very much for a great tool!
But I can't figure out the "right" way to do things... apparently I just don't know what I'm doing.
When I create libraries, SAMM scatters textures all over my hard drive then still says "can't find texture/non-existent folder scenery\global\texture", etc. Even when it doesn't complain, often textures are not found and my models are solid black.
I have sometimes solved the issue by copying textures to several different folders, including Addon Scenery\texture, \texture, and scenery\global\texture.
What is the "right way"? Where should libraries and textures be saved and what settings in SAMM will put them there?
Also I am unable to compile models for FSX from FS9 aircraft... I get the "MCX.dll issue, probably due to the use of ",""... but that's not my problem. My locale has never been anything but US English. Is there a fix for this?
If not, is it possible to compile and use models as FS9 in FSX?
Thanks very much for a great tool!

