hi everybody, i am new to this community, and well, since i started to fly FSX a few weeks ago, i planed on making a new model, that would be animated, would have about the real flight characteristics, etc, all that is importent for a model.
it is not the first model for me at all, i am used to 3ds max quite alot, would call myself a semiprof.
right now i am developing a model for the simulation lockon, maybe some of you know it.
well i heard that it would be possible to use the 3ds max model i made, for FSX, but now i am wondering, how all works in fsx, or at least how it is possible to bring a model to life in fxs.
i do not want anybody to explain me all, step by step, that a thing nobody can ask at all, but it would really really help me when somebody could give me the right links of this forum, where i can read what i need to do with my 3ds model, how it works with the animations, how i adjust the flightmodel, how to make the 3d cockpit, and all that is needed,
i would be really nice of you guys, when you could help me out a bit
thanks in advance
boom boom
it is not the first model for me at all, i am used to 3ds max quite alot, would call myself a semiprof.
right now i am developing a model for the simulation lockon, maybe some of you know it.
well i heard that it would be possible to use the 3ds max model i made, for FSX, but now i am wondering, how all works in fsx, or at least how it is possible to bring a model to life in fxs.
i do not want anybody to explain me all, step by step, that a thing nobody can ask at all, but it would really really help me when somebody could give me the right links of this forum, where i can read what i need to do with my 3ds model, how it works with the animations, how i adjust the flightmodel, how to make the 3d cockpit, and all that is needed,
i would be really nice of you guys, when you could help me out a bit
thanks in advance
boom boom




