- Messages
- 14
- Country

hi,
I made some runways and taxi signs in Gmax, export them as MDL using the SDK exporter. Before that I attached the 'no crash' tag to my object, since sometimes my plane crashed when running near the signs.
Since I have many many instances of the same object in my scenery, I imported the MDL into MCX, in order to use the Drawcall batching for this object. (As far as I know you can't set this setting in Gmax, can you ?)
But when I reexport the MDL, the object has the "crash avaiability" again....
No problem when I work directly with the MDL exported from Gmax.....
My MCX version is 1.2.0.0 Development Release 06/02/2010 ...
Any idea ? Should I update my MCX version ?
Cheers,
Jerome
I made some runways and taxi signs in Gmax, export them as MDL using the SDK exporter. Before that I attached the 'no crash' tag to my object, since sometimes my plane crashed when running near the signs.
Since I have many many instances of the same object in my scenery, I imported the MDL into MCX, in order to use the Drawcall batching for this object. (As far as I know you can't set this setting in Gmax, can you ?)
But when I reexport the MDL, the object has the "crash avaiability" again....
No problem when I work directly with the MDL exported from Gmax.....
My MCX version is 1.2.0.0 Development Release 06/02/2010 ...
Any idea ? Should I update my MCX version ?
Cheers,
Jerome

