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Number of Clickzones by other Elements

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Lets say, I have 3 Elements using one 'area' on a bitmap. Thus, if I click this 'area', it should theoretically activate all of these click zone Elements/Commands, all at once..

Is this true?



Bill
 
No.

You can NOT have overlapping Mouse Rectangle 'zones'...

You CAN have one zone with multiple checks for which button is clicked/rotated/released, etc.

I thought we'd already covered this ground yesterday? :confused:
 
Not exactly. It was on a button element having multiple clickables, not exactly 'overlapping' click zones..

That explains why things didnt fully function. drats....




Bill
 
No.

You can NOT have overlapping Mouse Rectangle 'zones'...

A little add : ... actives at the same time.

But you can have two overlapping <Area> each one with a <Visible> condition. The active will be which is visible, or the last one in the file sequence if both are visible.
Although is preferable (and mostly common) to work via differential code in the <Click> part of an area.

Tom
 
How can one easily write basic 'multiple' click zones?

(Wait, let me explain Fr. Bill)..

I see that things like;

<Click>"AP_ATT_LOCK"</Click>
are in parenthesis. What if I wanted to add 1 or 2 or even 3 more into that simple string? Would I need to add M:Event and start a new level sentence string? or can I have say;

<Click>"AP_ATT_LOCK" "AP_ALT_LOCK" "AP_HEADING_HOLD"</Click>

I am trying to make this more simpler as my approaches were a bit 'guessed' based on other code that I didnt fully understand. I havent seen 'multiple parenthesis' click zones yet, so I didnt know if they do or dont exist.

Also (this just came to mind), can I use Event ID's to use as click zone commands in a gauge? Or should they be Parameters? Sorry for the stupid questions. Kindergardners.. arrgh.


Bill
 
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