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Hi,
I was about to place some obj (models) I got either via SODE or a separate bgl into P3D and I used MCX to import the obj file, flipped one texture and it displays the model and textures correctly.
However I exported it to a bgl and to a mdl file to place it via SODE for testing.
I don´t see the model displayed on live-preview even though all settings are correct. For a search in here I found out that its, unfortunatly, isn't that easy.
Is there a guide or tutorial how to convert this model from a obj into a mdl or bgl?
Thanks for your help!
Regards,
Timm
I was about to place some obj (models) I got either via SODE or a separate bgl into P3D and I used MCX to import the obj file, flipped one texture and it displays the model and textures correctly.
However I exported it to a bgl and to a mdl file to place it via SODE for testing.
I don´t see the model displayed on live-preview even though all settings are correct. For a search in here I found out that its, unfortunatly, isn't that easy.
Is there a guide or tutorial how to convert this model from a obj into a mdl or bgl?
Thanks for your help!
Regards,
Timm