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Generally speaking a lot of the SDK tools are of the type "file in, process, output". While this was the standard way of doing tools like this years back it is not something that is recommended anymore for two reasons: It's hard to maintain, and it doesn't support the level of integration expected from modern programs.
Instead deliver a .NET DLL exposing a domain model allowing manipulating the data in an object oriented way before generating the BGL (or whatever) files. Obviously importers for standard file formats (like .X files) can be included in this DLL as well.
The command line tools we know (and still need) would simply be a small "interface" invoking the necessary methods in the domain model.
Instead deliver a .NET DLL exposing a domain model allowing manipulating the data in an object oriented way before generating the BGL (or whatever) files. Obviously importers for standard file formats (like .X files) can be included in this DLL as well.
The command line tools we know (and still need) would simply be a small "interface" invoking the necessary methods in the domain model.