• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Orientation in CAT

l52

Messages
125
Hi all

I have a problem to place my Gmax animation model in my FS2004 scenery by Objplacer.xml after assembled by CAT

...I set the "O" reference point of the Gmax model on the top view;
...then in CAT, I set the rettangle (bounding box) of the area as condition to start animation... (trigger)

...compiled the file (myObj.mdl) and then I place it by Objplacer in FS2004 scenery...

...what happens is this:

for ex.:

first position..: I place the "GateAnimate.mdl" by slew mode in some coordinates and with HDG 010°; (hdg read by aircraft heading)

second position..: I place the same GateAnimate.mdl in another coordinates but with different HDG....

...WELL...when I restart FS2004 and I go in the scenery, I see that the "bounding box" of first obj is in correct position..infact when I approach the gate with the aircraft, the animation starts when the aircraft is within of bounding box, set in front of head of gate....(where I think that it has to be),
...while, the second bounding box of second obj (other gate), is "like rotated"...relatively to the position of the model,,,or more precisely, in comparison to the point zero of the model...as I set it in Gmax...
in other words, the animation of second gate starts only if the aircraft is of side of the same gate...and not placed in front of it???!!


can anyone help me?

thanks

L52
 
Hi Lucio,

Please read the CAT manual. As explained there the bounding box condition does NOT rotate with your XML heading. You will have to enter the heading you want to use in CAT as well and make a new MDL for each heading.
 
Hi Lucio,

Yes, for each heading you want to use it at, you need to make a new MDL file. If you want to use the same animated object at the same heading (for example a row of gates), then you only need to create one MDL.
 
Back
Top