I am new to ADE, just installed ADE9X v 1.55 early Nov. I want to re-do my local small airport (N13) to fix newly re-aligned runway, incorrect ramp and buildings, etc.
I was using ADE with FSX connected to see the effect of deleting the objects. This works fine. The objects I deleted were gone.
I save my project file, did not try to compile.
I exit ADE and restart FSX at N13. FSX shows the revised airport not the original airport.
I checked in \scenery & confirmed that the original bgl file is still unmodified. I do not understand where FSX is picking up the modified N13 without FSX being connected to ADE, or even running. I used a C172 for test with ADE, so I also tried another airplane at N13 in case something is saved with the last plane, but that is not it. Can sometime point me to the problem file? Thanks.
I was using ADE with FSX connected to see the effect of deleting the objects. This works fine. The objects I deleted were gone.
I save my project file, did not try to compile.
I exit ADE and restart FSX at N13. FSX shows the revised airport not the original airport.
I checked in \scenery & confirmed that the original bgl file is still unmodified. I do not understand where FSX is picking up the modified N13 without FSX being connected to ADE, or even running. I used a C172 for test with ADE, so I also tried another airplane at N13 in case something is saved with the last plane, but that is not it. Can sometime point me to the problem file? Thanks.