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I'm a fan of dynamic stuff that evolves while you play. For example i would like to be able to create permanent scenery while the player is playing but that would require that tools like BGLComp are included in normal FSX.
The ideas i currently have in mind are things like if the player buys a hangar, office building, airport or whatever, i would like to see an "official" way to put that stuff into the scenery.
Also a basic runtime terrain SDK that allows stuff like determining the height of the ground at any place on Earth would be really nice to have (perhaps not as SimConnect feature but officially callable functions in the FSX dll's).
The ideas i currently have in mind are things like if the player buys a hangar, office building, airport or whatever, i would like to see an "official" way to put that stuff into the scenery.
Also a basic runtime terrain SDK that allows stuff like determining the height of the ground at any place on Earth would be really nice to have (perhaps not as SimConnect feature but officially callable functions in the FSX dll's).