I want to add a feature to FSX KML that will allow FSX scenery objects to be placed along a polyline.
I'm not at home at the moment, and so can't check my SDK docs, but I just thought someone here might be able to give me an idea of what to do.
I think I just need to get FSX KML to generate a XML input file for BGLCOMP.
For example, say I want to place the FSX lighthouse scenery object at a given longitude / latitude and facing a given heading. Do I need to worry about elevation or will FSX place it on the ground automatically?
What would the XML file look like? Can someone give me an example?
Thanks.
I'm not at home at the moment, and so can't check my SDK docs, but I just thought someone here might be able to give me an idea of what to do.
I think I just need to get FSX KML to generate a XML input file for BGLCOMP.
For example, say I want to place the FSX lighthouse scenery object at a given longitude / latitude and facing a given heading. Do I need to worry about elevation or will FSX place it on the ground automatically?
What would the XML file look like? Can someone give me an example?
Thanks.
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