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Just in case you are using the latest P3D V2.3 SDK (beta), note that the Bin folder/ModelDef that Max is using might be wrong. To check this, add a new animation to the ModelDef and check in Max to see if its there. If not, you will need to place the proper ModelDef in the V2 SDK folder system. I have several SDK folders. I refuse to delete them, so that might be what is causing this. So if you also have all of your various SDK folders, like 1.4, V2, V2.1, V2.2, etc, then note, this will apply to you.
Ive let Clifton know. I havent had this issue happen before.
Ive let Clifton know. I havent had this issue happen before.

